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FUNNY SLAPSTICK MOMENTS: The characters' antics and the ragdoll physics will get old eventually–but you will laugh a lot before they do. The borderline-casual gameplay will provide a few hours of fun. PROS: FUN IN THE FAMILY: This game shines when played by two people with good communication, even if one of them isn't a "gamer". Don't expect to be challenged in any way–and considering the imprecise controls, that's for the better.
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VERY LITTLE CHALLENGE: This is a game for families. After the first few missions, the rest is basically more of the same. CONS: IT GETS REPETITIVE: While the game does introduce a few new elements over time, they're not enough to offset the repetition. Don't expect to be challenged in any way–and considering the The stretchers is a physics-based two-players co-op slapstick. IT GETS REPETITIVE: While the game does introduce a few new elements over time, they're not enough to offset the repetition. The stretchers is a physics-based two-players co-op slapstick. Fixing these issues and a few other details could really have made this game amazing! You can still have fun if you're fun people playing, and driving your ambulance on the fully explorable island between missions is a great addition that adds variation and "meat" to the experience, but all in all, it's hard to recommend unless you've already played all the other great co-op games on Switch (the Overcooked! games come to mind) and crave even more. As it is now, you don't really care if you did okay or not, and it all gets a little pointless as it's not a challenging game to begin with. Giving out bronze/silver/gold depending on your score would have done a lot to the replayability and enjoyment. Although you get a score at the end of each mission, you're not told if you did well or not. You're meant to press a button to grab the nearest object, whether it's a door, a chair or a person's foot, but more often than not, the character ends up grabbing something else than you intended. Two main issues bring the game down though: 1. You're meant to press a button to grab the nearest object, whether it's a door, a chair or a person's foot, but more often than not, the character ends up grabbing something else than you The premise is great, and the animations and rag doll physics initially create hilarious situations and moments. The premise is great, and the animations and rag doll physics initially create hilarious situations and moments.
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